EvolvedCraft 2 |Site Info


BronstonH a posted Oct 30, 14
Hi guys,

Welcome to Evolvedcraft 2. I decided to quickly put together some info for you guys. Already wrote this once and then it vanished, sweet. So you probably already figured this out, but Evolvedcraft is coming back. Development is well under way. I've dumped loads of my own money into this new server and I'm pretty sure it's awesome. This things a beast, at least 20 times the specs of the old box. Solid state drives, top of the line network equipment, bunches of ram, too many cores to count, you name it. Right now the server is whitelisted, we were getting a bit too much traffic for a completely unprotected server, but as soon as it's ready I'll be sending all the old tekkit folks an email and the server should be packed in no time. I can't say when it will be ready but I work on it every day so soon. The current server under development is FTB Monster 1.1.2, so get your clients ready.

Future Plans:
This isn't the only server I'll be launching. Basically the plan is to get a server going of every popular FTB pack. Additionally each major world will be running on it's own server, this will keep things absurdly fast. I'll also be putting together my own custom FTB Monster Sky block server, that should be fun. Some of the old things are coming back in new ways, games world will be returning on it's own server with the arena and everything else. I will also be launching servers for other games. A 7 days to die server is already under development and I hope to add a Don't starve together server if they make that possible. I will be making a forum thread for suggestions so please don't leave them in the comments here.

Big news:
The way these servers work is going to be changing from the last time, if you were here for that. As I said I have put loads of my own money into this project (in the four digit range and it doesn't start with a 1.) The only way I can justify that is to declare this a for profit server. What does that mean for you? Well this is a good thing as far as I see it. Some of you no doubt recall the staff could be a bit harsh on the old server. Since the goal of the new server is to make money the last thing we want to do is run players off. I'm not saying you can't be banned or get in trouble but it won't happen for trivial things like it used to. Additionally this means better quality of service. The servers are better because it's for profit and the maintenance and development will be much more effective and regular. There will not be large gaps in server availablity. I've already got a crash proof system fully functional, the server can still crash but it will come back up immediately. This new arrangement will benefit everyone I'm confident, the more profitable the server becomes the more time I can spend working on it rather than having to make money at a job or whatever.

More updates to come.

If anyone actually made it to the end THANKS!
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